Why
Design
Games?

“Otter Agents: Truth or Lie”, by Beyond Touch, exhibited at SERIOUS PLAY Conference in Toronto, Canada
I want to create engaging interactive experiences
to inspire joy and connection,
because I believe games have the power to bring people together and enrich their lives.

Visiting Honda Collection Hall in Motegi, Japan
“True technology” is technology that always takes people into account, and by its introduction brings them joy.
—from the back of Honda Collection Hall booklet
What I have
Designed & Developed
Explore a collection of projects I have been involving in.
Digital Games:
Tabletop Game:

Commanders World War II
Tabletop Simulator
Game Designer
Game Maker
Jan – May, 2025
How I design & Develop
my game design & development skillsets
Game Design Skills
| Skills |
|---|
| Ideation / Brainstorming |
| Rule Writing |
| Fast Prototyping |
| Documentation / Journaling |
| Playtesting / Iteration |
| User Experience Design |
| Quality Assurance |
Programming Skills
| Languages | Platforms | Related Projects | Roles |
|---|---|---|---|
| Swift / SwiftUI | Apple Vision Pro | MSX | Gameplay Programmer |
| Swift / SwiftUI | iPhone Apple Watch | Beyond Touch Beyond Beyond Touch | Front-end Programmer |
| C++ / OpenGL | PC | Bait | Gameplay Programmer |
| C# / Unity | PC | BeatBox Elf Run | Gameplay Programmer |
Production Skills
| Tools | Purposes |
|---|---|
| Notion | Project Management & Organization |
| Trello | Task Management |
| Miro | Moodboard & Concept Creation |
| Figma | User Journey Visualization |
| Keynote & PowerPoint | Pitch & Presentation |
I may not be fast, but at least I’m happy.
My Companions

1990 Mazda MX-5 Miata “Xiaobao”

2014 Mercedes-Benz CLS 63 AMG “Dabao”





