
I am passionate about building a career in the entertainment industry to inspire joy, excitement, and meaningful connections, believing in the power of entertainment media to bring people together and enrich lives. With a background in Entertainment Technology at CMU’s Entertainment Technology Center, where I explored technical skills including Swift, Unity Engine, C++, C#, and OpenGL, alongside prior marketing and project management experience at BIGO, I am pursuing opportunities as a game designer, a gameplay programmer, or a project/product manager within entertainment-driven industries.
